SpaceCrane

Space Crane


Game Dimension

3D

Project Intention:

Course work

Course:

Game Development and Design

Semester:

Spring 2017

Location:

DIS, Copenhegen

Engine:

Unity

Code language:

C#

Project description:

  Space Crane was my second game project while I studied aboard in Copenhagen, Denmark. Space Crane is a space-themed puzzle/action game where you play as a space crane operator in space, tasked with moving cargo from one place to the next. The main mechanic we implemented is the ability to control a spaceship in a truly three dimensional space and to pick up or drop cargo while moving. The movement of cargo isn’t as simple as it sounds, as you have to be careful during transport. Crashing the cargo, or breaking your laser tether connection to your space cargo will trigger its anti-piracy mechanism, and you’ll lose it.

Project time:

  4 weeks

Personal work:

  The project was a three-people group work including me. I did the design for all levels, main menu,object scripting and 3D animations.

Screenshots:


Download Here:

  https://github.com/sam19951212/Portfolios/tree/master/SpaceCrane

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